
​Extended Reality
To me, creation has always been about inviting others into a world. From canvas to immersive environment, the medium changes, but the invitation remains.
Welcome!
I hope you enjoy experiencing the worlds I create, where reality, virtuality, and fantasy interweave.
Attune
Winner in MIT Reality Hack MIT 2026, XR Health and Wellness Design and Research Track
Form of XR: AR
Type: Meditation App
Project/Role: Attune, role as a Designer at Hacker 44
Tool: Powered by the Flow meditation tool, designed for Raven Resonance glasses
Attune is an anytime, anywhere AR meditation system using subtle light, peripheral visuals, gentle audio, and eye tracking to support calm, focus, and sleep.
Check the project in Devpost: Attune


Hidden in the Frame
Project exhibited at Game Showcase 2025, Northeastern University
Form of XR: VR-to-MR
Type: Single Player | Horror Narrative Game
Project/Role: Six-member team project. My role was the story designer and art director.
Tool: Unity, Photoshop, Blender, Maya, Figma, Canva, GitHub Desktop
In this game, you will hold a camera, explore, and find out the secrets in this studio. All the answers are all around you!
Link to the game: Gameplay + Showcase
Between Breaths
Form of XR: VR
Type: Single Player| Simulator
Project/Role: Personal Project
Tool: Unity, Assets from Stechfab
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This project showcases the inner world of individuals with mood disorders. Built in Unity.
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You will play the role of a bystander who observes, explores, and tries to empathize with their pain and the chaos of their mental world.
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Prototype available at Itch.co:

Journey

Form of XR: AR
Type: Single Player| Exhibition
Project/Role: Personal Project
Tool: Hoverlay, Photoshop
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This project is the start of my path in the Extended Reality area. Bring my 2D/3D works into an immersive AR environment.
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Scan the QR code through Hoverlay.
Welcome to my AR art exhibition!​​

Green
Form of XR: Mixed Reality​
Type: Single Player | Idle Casual Game | Plant Cultivation | Collection | Stress Relief Meditation
Project/Role: Personal Project.
Tool: Unity, Photoshop, Blender, Maya
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(It's still in progress, coming soon!)

